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David Allen (game designer) : ウィキペディア英語版 | David Allen (game designer)
David Allen (born July 30, 1972) is a video game designer, entrepreneur and author who is most recently known as the creator of Alganon, a fantasy based MMORPG developed by Quest Online, a company he co-founded in 2006. ==Game designer, developer and entrepreneur== Born in Denver, Colorado, Allen grew up in Bellevue, Washington where he actively played on the PLATO network, beginning of his interest in online gaming and programming. With a background of programming and development on the Windows platform, his first retail creation was Mordor: The Depths of Dejenol (released 1994) a dungeon-romp built for Windows 3.x. The sequel was a more evolved version of Mordor called Demise (released 2000). While finishing Demise: Rise of the Ku'tan Allen created the concept for the MMORPG called Horizons: Empire of Istaria and founded Artifact Entertainment in 1999 where he proceeded to raise capital and build the game, relocating to Mesa, Arizona in the process. Allen departed Artifact in July 2001. He founded Pharaoh Productions later in 2001 where he designed a game called Dominion which was a mix of MMORPG and Diablo (series) play style, but featuring dynamic content. Allen was unable to secure funding for Pharaoh and closed the company in 2004. He returned to the industry in 2006 relocating to Chandler, Arizona and co-founding a new company called Quest Online where he created a MMOG called Crusade which was later renamed to Alganon.〔(【引用サイトリンク】url=http://www.requnix.com/about )〕 Alganon launched in December 2009 with a Social Network called MyAlganon that included an online Library system where players could browse game data including items, quests, and characters.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「David Allen (game designer)」の詳細全文を読む
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